Thursday, 10 February 2011

Ball Squash and Stretch

Last week we were using flash to create some squash and stretch animations, but Phil told us that we could create them using Maya instead. So i went about creating my basic ball animations. My first ball was a soft foam ball. I chose this because i knew i could demonstrate a better squash and stretch than with a harder ball.
I left the classroom with a stopwatch and timed the points where the ball bounced and the time inbetween bounces. From these times i then blocked out the animation by putting in basic movenment keyframes and began adding the right level of squash to the object. This was a little harder, as the ball was too fast to see the proper thickness of the squash so i had to estimate as close as i could.


   

For the second ball, i used a basketball bounce reference which i found on youtube. Compared to the previous ball, there was alot more resistance and very little room for the squash mechanic, however i followed the video reference and create a very brief animation, using the end of the internet clip as my main focus.





Here is the final animation.

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